Fraggers

Roles
Fraggers are a fundamental part of the game. They compose the deck of the player, and are selected in an apposite section of the home.

Fraggers are divided in 5 categories:

 Attack 

This category of fraggers are specialized in attacking, as one could easily deduce from the name. This means that they can focus on rushing the enemy's towers, and they rarely spend time defending the player's. When selecting an enemy tower, they'll be counted along with the "attackers", but they will never be counted among the "defenders" if you select yours.

 Defence 

This category of fraggers live to defend your side of the camp. They'll never rush the enemy base, and it is not recommended to make them. They'll be counted among the "defenders", but not with the "attackers", when a tower is selected.

 Camp 

These fraggers will usually stand on your main tower, sniping enemy's fraggers from a long distance. Obviously, it is not recommended to bring them in a close combat situation. They'll be counted only among the "defenders".

 Center 

These fraggers are typically used for shielding the attackers right to the enemy's towers, and if they make it through, they'll gladly tag along with them, helping them bringing the towers down. They'll be counted both, as "attackers" or as "defenders", depending on the player's orders.

 Wild 

These fraggers are balanced to act both as defending characters, or as offensive, they adapt to the situation thanks to their attacks and their skills. Never underestimate a wild.

Wildcard
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